697 lines
19 KiB
Diff
697 lines
19 KiB
Diff
From 9cca48fa4f8933a2dadf2f011d461329ca0a8337 Mon Sep 17 00:00:00 2001
|
|
From: Boris Brezillon <boris.brezillon@collabora.com>
|
|
Date: Thu, 29 Feb 2024 17:22:23 +0100
|
|
Subject: [PATCH] drm/panthor: Add the heap logical block
|
|
|
|
Tiler heap growing requires some kernel driver involvement: when the
|
|
tiler runs out of heap memory, it will raise an exception which is
|
|
either directly handled by the firmware if some free heap chunks are
|
|
available in the heap context, or passed back to the kernel otherwise.
|
|
The heap helpers will be used by the scheduler logic to allocate more
|
|
heap chunks to a heap context, when such a situation happens.
|
|
|
|
Heap context creation is explicitly requested by userspace (using
|
|
the TILER_HEAP_CREATE ioctl), and the returned context is attached to a
|
|
queue through some command stream instruction.
|
|
|
|
All the kernel does is keep the list of heap chunks allocated to a
|
|
context, so they can be freed when TILER_HEAP_DESTROY is called, or
|
|
extended when the FW requests a new chunk.
|
|
|
|
v6:
|
|
- Add Maxime's and Heiko's acks
|
|
|
|
v5:
|
|
- Fix FIXME comment
|
|
- Add Steve's R-b
|
|
|
|
v4:
|
|
- Rework locking to allow concurrent calls to panthor_heap_grow()
|
|
- Add a helper to return a heap chunk if we couldn't pass it to the
|
|
FW because the group was scheduled out
|
|
|
|
v3:
|
|
- Add a FIXME for the heap OOM deadlock
|
|
- Use the panthor_kernel_bo abstraction for the heap context and heap
|
|
chunks
|
|
- Drop the panthor_heap_gpu_ctx struct as it is opaque to the driver
|
|
- Ensure that the heap context is aligned to the GPU cache line size
|
|
- Minor code tidy ups
|
|
|
|
Co-developed-by: Steven Price <steven.price@arm.com>
|
|
Signed-off-by: Steven Price <steven.price@arm.com>
|
|
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
|
|
Reviewed-by: Steven Price <steven.price@arm.com>
|
|
Acked-by: Maxime Ripard <mripard@kernel.org>
|
|
Acked-by: Heiko Stuebner <heiko@sntech.de>
|
|
Link: https://patchwork.freedesktop.org/patch/msgid/20240229162230.2634044-10-boris.brezillon@collabora.com
|
|
---
|
|
drivers/gpu/drm/panthor/panthor_heap.c | 597 +++++++++++++++++++++++++
|
|
drivers/gpu/drm/panthor/panthor_heap.h | 39 ++
|
|
2 files changed, 636 insertions(+)
|
|
create mode 100644 drivers/gpu/drm/panthor/panthor_heap.c
|
|
create mode 100644 drivers/gpu/drm/panthor/panthor_heap.h
|
|
|
|
--- /dev/null
|
|
+++ b/drivers/gpu/drm/panthor/panthor_heap.c
|
|
@@ -0,0 +1,597 @@
|
|
+// SPDX-License-Identifier: GPL-2.0 or MIT
|
|
+/* Copyright 2023 Collabora ltd. */
|
|
+
|
|
+#include <linux/iosys-map.h>
|
|
+#include <linux/rwsem.h>
|
|
+
|
|
+#include <drm/panthor_drm.h>
|
|
+
|
|
+#include "panthor_device.h"
|
|
+#include "panthor_gem.h"
|
|
+#include "panthor_heap.h"
|
|
+#include "panthor_mmu.h"
|
|
+#include "panthor_regs.h"
|
|
+
|
|
+/*
|
|
+ * The GPU heap context is an opaque structure used by the GPU to track the
|
|
+ * heap allocations. The driver should only touch it to initialize it (zero all
|
|
+ * fields). Because the CPU and GPU can both access this structure it is
|
|
+ * required to be GPU cache line aligned.
|
|
+ */
|
|
+#define HEAP_CONTEXT_SIZE 32
|
|
+
|
|
+/**
|
|
+ * struct panthor_heap_chunk_header - Heap chunk header
|
|
+ */
|
|
+struct panthor_heap_chunk_header {
|
|
+ /**
|
|
+ * @next: Next heap chunk in the list.
|
|
+ *
|
|
+ * This is a GPU VA.
|
|
+ */
|
|
+ u64 next;
|
|
+
|
|
+ /** @unknown: MBZ. */
|
|
+ u32 unknown[14];
|
|
+};
|
|
+
|
|
+/**
|
|
+ * struct panthor_heap_chunk - Structure used to keep track of allocated heap chunks.
|
|
+ */
|
|
+struct panthor_heap_chunk {
|
|
+ /** @node: Used to insert the heap chunk in panthor_heap::chunks. */
|
|
+ struct list_head node;
|
|
+
|
|
+ /** @bo: Buffer object backing the heap chunk. */
|
|
+ struct panthor_kernel_bo *bo;
|
|
+};
|
|
+
|
|
+/**
|
|
+ * struct panthor_heap - Structure used to manage tiler heap contexts.
|
|
+ */
|
|
+struct panthor_heap {
|
|
+ /** @chunks: List containing all heap chunks allocated so far. */
|
|
+ struct list_head chunks;
|
|
+
|
|
+ /** @lock: Lock protecting insertion in the chunks list. */
|
|
+ struct mutex lock;
|
|
+
|
|
+ /** @chunk_size: Size of each chunk. */
|
|
+ u32 chunk_size;
|
|
+
|
|
+ /** @max_chunks: Maximum number of chunks. */
|
|
+ u32 max_chunks;
|
|
+
|
|
+ /**
|
|
+ * @target_in_flight: Number of in-flight render passes after which
|
|
+ * we'd let the FW wait for fragment job to finish instead of allocating new chunks.
|
|
+ */
|
|
+ u32 target_in_flight;
|
|
+
|
|
+ /** @chunk_count: Number of heap chunks currently allocated. */
|
|
+ u32 chunk_count;
|
|
+};
|
|
+
|
|
+#define MAX_HEAPS_PER_POOL 128
|
|
+
|
|
+/**
|
|
+ * struct panthor_heap_pool - Pool of heap contexts
|
|
+ *
|
|
+ * The pool is attached to a panthor_file and can't be shared across processes.
|
|
+ */
|
|
+struct panthor_heap_pool {
|
|
+ /** @refcount: Reference count. */
|
|
+ struct kref refcount;
|
|
+
|
|
+ /** @ptdev: Device. */
|
|
+ struct panthor_device *ptdev;
|
|
+
|
|
+ /** @vm: VM this pool is bound to. */
|
|
+ struct panthor_vm *vm;
|
|
+
|
|
+ /** @lock: Lock protecting access to @xa. */
|
|
+ struct rw_semaphore lock;
|
|
+
|
|
+ /** @xa: Array storing panthor_heap objects. */
|
|
+ struct xarray xa;
|
|
+
|
|
+ /** @gpu_contexts: Buffer object containing the GPU heap contexts. */
|
|
+ struct panthor_kernel_bo *gpu_contexts;
|
|
+};
|
|
+
|
|
+static int panthor_heap_ctx_stride(struct panthor_device *ptdev)
|
|
+{
|
|
+ u32 l2_features = ptdev->gpu_info.l2_features;
|
|
+ u32 gpu_cache_line_size = GPU_L2_FEATURES_LINE_SIZE(l2_features);
|
|
+
|
|
+ return ALIGN(HEAP_CONTEXT_SIZE, gpu_cache_line_size);
|
|
+}
|
|
+
|
|
+static int panthor_get_heap_ctx_offset(struct panthor_heap_pool *pool, int id)
|
|
+{
|
|
+ return panthor_heap_ctx_stride(pool->ptdev) * id;
|
|
+}
|
|
+
|
|
+static void *panthor_get_heap_ctx(struct panthor_heap_pool *pool, int id)
|
|
+{
|
|
+ return pool->gpu_contexts->kmap +
|
|
+ panthor_get_heap_ctx_offset(pool, id);
|
|
+}
|
|
+
|
|
+static void panthor_free_heap_chunk(struct panthor_vm *vm,
|
|
+ struct panthor_heap *heap,
|
|
+ struct panthor_heap_chunk *chunk)
|
|
+{
|
|
+ mutex_lock(&heap->lock);
|
|
+ list_del(&chunk->node);
|
|
+ heap->chunk_count--;
|
|
+ mutex_unlock(&heap->lock);
|
|
+
|
|
+ panthor_kernel_bo_destroy(vm, chunk->bo);
|
|
+ kfree(chunk);
|
|
+}
|
|
+
|
|
+static int panthor_alloc_heap_chunk(struct panthor_device *ptdev,
|
|
+ struct panthor_vm *vm,
|
|
+ struct panthor_heap *heap,
|
|
+ bool initial_chunk)
|
|
+{
|
|
+ struct panthor_heap_chunk *chunk;
|
|
+ struct panthor_heap_chunk_header *hdr;
|
|
+ int ret;
|
|
+
|
|
+ chunk = kmalloc(sizeof(*chunk), GFP_KERNEL);
|
|
+ if (!chunk)
|
|
+ return -ENOMEM;
|
|
+
|
|
+ chunk->bo = panthor_kernel_bo_create(ptdev, vm, heap->chunk_size,
|
|
+ DRM_PANTHOR_BO_NO_MMAP,
|
|
+ DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC,
|
|
+ PANTHOR_VM_KERNEL_AUTO_VA);
|
|
+ if (IS_ERR(chunk->bo)) {
|
|
+ ret = PTR_ERR(chunk->bo);
|
|
+ goto err_free_chunk;
|
|
+ }
|
|
+
|
|
+ ret = panthor_kernel_bo_vmap(chunk->bo);
|
|
+ if (ret)
|
|
+ goto err_destroy_bo;
|
|
+
|
|
+ hdr = chunk->bo->kmap;
|
|
+ memset(hdr, 0, sizeof(*hdr));
|
|
+
|
|
+ if (initial_chunk && !list_empty(&heap->chunks)) {
|
|
+ struct panthor_heap_chunk *prev_chunk;
|
|
+ u64 prev_gpuva;
|
|
+
|
|
+ prev_chunk = list_first_entry(&heap->chunks,
|
|
+ struct panthor_heap_chunk,
|
|
+ node);
|
|
+
|
|
+ prev_gpuva = panthor_kernel_bo_gpuva(prev_chunk->bo);
|
|
+ hdr->next = (prev_gpuva & GENMASK_ULL(63, 12)) |
|
|
+ (heap->chunk_size >> 12);
|
|
+ }
|
|
+
|
|
+ panthor_kernel_bo_vunmap(chunk->bo);
|
|
+
|
|
+ mutex_lock(&heap->lock);
|
|
+ list_add(&chunk->node, &heap->chunks);
|
|
+ heap->chunk_count++;
|
|
+ mutex_unlock(&heap->lock);
|
|
+
|
|
+ return 0;
|
|
+
|
|
+err_destroy_bo:
|
|
+ panthor_kernel_bo_destroy(vm, chunk->bo);
|
|
+
|
|
+err_free_chunk:
|
|
+ kfree(chunk);
|
|
+
|
|
+ return ret;
|
|
+}
|
|
+
|
|
+static void panthor_free_heap_chunks(struct panthor_vm *vm,
|
|
+ struct panthor_heap *heap)
|
|
+{
|
|
+ struct panthor_heap_chunk *chunk, *tmp;
|
|
+
|
|
+ list_for_each_entry_safe(chunk, tmp, &heap->chunks, node)
|
|
+ panthor_free_heap_chunk(vm, heap, chunk);
|
|
+}
|
|
+
|
|
+static int panthor_alloc_heap_chunks(struct panthor_device *ptdev,
|
|
+ struct panthor_vm *vm,
|
|
+ struct panthor_heap *heap,
|
|
+ u32 chunk_count)
|
|
+{
|
|
+ int ret;
|
|
+ u32 i;
|
|
+
|
|
+ for (i = 0; i < chunk_count; i++) {
|
|
+ ret = panthor_alloc_heap_chunk(ptdev, vm, heap, true);
|
|
+ if (ret)
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ return 0;
|
|
+}
|
|
+
|
|
+static int
|
|
+panthor_heap_destroy_locked(struct panthor_heap_pool *pool, u32 handle)
|
|
+{
|
|
+ struct panthor_heap *heap;
|
|
+
|
|
+ heap = xa_erase(&pool->xa, handle);
|
|
+ if (!heap)
|
|
+ return -EINVAL;
|
|
+
|
|
+ panthor_free_heap_chunks(pool->vm, heap);
|
|
+ mutex_destroy(&heap->lock);
|
|
+ kfree(heap);
|
|
+ return 0;
|
|
+}
|
|
+
|
|
+/**
|
|
+ * panthor_heap_destroy() - Destroy a heap context
|
|
+ * @pool: Pool this context belongs to.
|
|
+ * @handle: Handle returned by panthor_heap_create().
|
|
+ */
|
|
+int panthor_heap_destroy(struct panthor_heap_pool *pool, u32 handle)
|
|
+{
|
|
+ int ret;
|
|
+
|
|
+ down_write(&pool->lock);
|
|
+ ret = panthor_heap_destroy_locked(pool, handle);
|
|
+ up_write(&pool->lock);
|
|
+
|
|
+ return ret;
|
|
+}
|
|
+
|
|
+/**
|
|
+ * panthor_heap_create() - Create a heap context
|
|
+ * @pool: Pool to instantiate the heap context from.
|
|
+ * @initial_chunk_count: Number of chunk allocated at initialization time.
|
|
+ * Must be at least 1.
|
|
+ * @chunk_size: The size of each chunk. Must be a power of two between 256k
|
|
+ * and 2M.
|
|
+ * @max_chunks: Maximum number of chunks that can be allocated.
|
|
+ * @target_in_flight: Maximum number of in-flight render passes.
|
|
+ * @heap_ctx_gpu_va: Pointer holding the GPU address of the allocated heap
|
|
+ * context.
|
|
+ * @first_chunk_gpu_va: Pointer holding the GPU address of the first chunk
|
|
+ * assigned to the heap context.
|
|
+ *
|
|
+ * Return: a positive handle on success, a negative error otherwise.
|
|
+ */
|
|
+int panthor_heap_create(struct panthor_heap_pool *pool,
|
|
+ u32 initial_chunk_count,
|
|
+ u32 chunk_size,
|
|
+ u32 max_chunks,
|
|
+ u32 target_in_flight,
|
|
+ u64 *heap_ctx_gpu_va,
|
|
+ u64 *first_chunk_gpu_va)
|
|
+{
|
|
+ struct panthor_heap *heap;
|
|
+ struct panthor_heap_chunk *first_chunk;
|
|
+ struct panthor_vm *vm;
|
|
+ int ret = 0;
|
|
+ u32 id;
|
|
+
|
|
+ if (initial_chunk_count == 0)
|
|
+ return -EINVAL;
|
|
+
|
|
+ if (hweight32(chunk_size) != 1 ||
|
|
+ chunk_size < SZ_256K || chunk_size > SZ_2M)
|
|
+ return -EINVAL;
|
|
+
|
|
+ down_read(&pool->lock);
|
|
+ vm = panthor_vm_get(pool->vm);
|
|
+ up_read(&pool->lock);
|
|
+
|
|
+ /* The pool has been destroyed, we can't create a new heap. */
|
|
+ if (!vm)
|
|
+ return -EINVAL;
|
|
+
|
|
+ heap = kzalloc(sizeof(*heap), GFP_KERNEL);
|
|
+ if (!heap) {
|
|
+ ret = -ENOMEM;
|
|
+ goto err_put_vm;
|
|
+ }
|
|
+
|
|
+ mutex_init(&heap->lock);
|
|
+ INIT_LIST_HEAD(&heap->chunks);
|
|
+ heap->chunk_size = chunk_size;
|
|
+ heap->max_chunks = max_chunks;
|
|
+ heap->target_in_flight = target_in_flight;
|
|
+
|
|
+ ret = panthor_alloc_heap_chunks(pool->ptdev, vm, heap,
|
|
+ initial_chunk_count);
|
|
+ if (ret)
|
|
+ goto err_free_heap;
|
|
+
|
|
+ first_chunk = list_first_entry(&heap->chunks,
|
|
+ struct panthor_heap_chunk,
|
|
+ node);
|
|
+ *first_chunk_gpu_va = panthor_kernel_bo_gpuva(first_chunk->bo);
|
|
+
|
|
+ down_write(&pool->lock);
|
|
+ /* The pool has been destroyed, we can't create a new heap. */
|
|
+ if (!pool->vm) {
|
|
+ ret = -EINVAL;
|
|
+ } else {
|
|
+ ret = xa_alloc(&pool->xa, &id, heap, XA_LIMIT(1, MAX_HEAPS_PER_POOL), GFP_KERNEL);
|
|
+ if (!ret) {
|
|
+ void *gpu_ctx = panthor_get_heap_ctx(pool, id);
|
|
+
|
|
+ memset(gpu_ctx, 0, panthor_heap_ctx_stride(pool->ptdev));
|
|
+ *heap_ctx_gpu_va = panthor_kernel_bo_gpuva(pool->gpu_contexts) +
|
|
+ panthor_get_heap_ctx_offset(pool, id);
|
|
+ }
|
|
+ }
|
|
+ up_write(&pool->lock);
|
|
+
|
|
+ if (ret)
|
|
+ goto err_free_heap;
|
|
+
|
|
+ panthor_vm_put(vm);
|
|
+ return id;
|
|
+
|
|
+err_free_heap:
|
|
+ panthor_free_heap_chunks(pool->vm, heap);
|
|
+ mutex_destroy(&heap->lock);
|
|
+ kfree(heap);
|
|
+
|
|
+err_put_vm:
|
|
+ panthor_vm_put(vm);
|
|
+ return ret;
|
|
+}
|
|
+
|
|
+/**
|
|
+ * panthor_heap_return_chunk() - Return an unused heap chunk
|
|
+ * @pool: The pool this heap belongs to.
|
|
+ * @heap_gpu_va: The GPU address of the heap context.
|
|
+ * @chunk_gpu_va: The chunk VA to return.
|
|
+ *
|
|
+ * This function is used when a chunk allocated with panthor_heap_grow()
|
|
+ * couldn't be linked to the heap context through the FW interface because
|
|
+ * the group requesting the allocation was scheduled out in the meantime.
|
|
+ */
|
|
+int panthor_heap_return_chunk(struct panthor_heap_pool *pool,
|
|
+ u64 heap_gpu_va,
|
|
+ u64 chunk_gpu_va)
|
|
+{
|
|
+ u64 offset = heap_gpu_va - panthor_kernel_bo_gpuva(pool->gpu_contexts);
|
|
+ u32 heap_id = (u32)offset / panthor_heap_ctx_stride(pool->ptdev);
|
|
+ struct panthor_heap_chunk *chunk, *tmp, *removed = NULL;
|
|
+ struct panthor_heap *heap;
|
|
+ int ret;
|
|
+
|
|
+ if (offset > U32_MAX || heap_id >= MAX_HEAPS_PER_POOL)
|
|
+ return -EINVAL;
|
|
+
|
|
+ down_read(&pool->lock);
|
|
+ heap = xa_load(&pool->xa, heap_id);
|
|
+ if (!heap) {
|
|
+ ret = -EINVAL;
|
|
+ goto out_unlock;
|
|
+ }
|
|
+
|
|
+ chunk_gpu_va &= GENMASK_ULL(63, 12);
|
|
+
|
|
+ mutex_lock(&heap->lock);
|
|
+ list_for_each_entry_safe(chunk, tmp, &heap->chunks, node) {
|
|
+ if (panthor_kernel_bo_gpuva(chunk->bo) == chunk_gpu_va) {
|
|
+ removed = chunk;
|
|
+ list_del(&chunk->node);
|
|
+ heap->chunk_count--;
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ mutex_unlock(&heap->lock);
|
|
+
|
|
+ if (removed) {
|
|
+ panthor_kernel_bo_destroy(pool->vm, chunk->bo);
|
|
+ kfree(chunk);
|
|
+ ret = 0;
|
|
+ } else {
|
|
+ ret = -EINVAL;
|
|
+ }
|
|
+
|
|
+out_unlock:
|
|
+ up_read(&pool->lock);
|
|
+ return ret;
|
|
+}
|
|
+
|
|
+/**
|
|
+ * panthor_heap_grow() - Make a heap context grow.
|
|
+ * @pool: The pool this heap belongs to.
|
|
+ * @heap_gpu_va: The GPU address of the heap context.
|
|
+ * @renderpasses_in_flight: Number of render passes currently in-flight.
|
|
+ * @pending_frag_count: Number of fragment jobs waiting for execution/completion.
|
|
+ * @new_chunk_gpu_va: Pointer used to return the chunk VA.
|
|
+ */
|
|
+int panthor_heap_grow(struct panthor_heap_pool *pool,
|
|
+ u64 heap_gpu_va,
|
|
+ u32 renderpasses_in_flight,
|
|
+ u32 pending_frag_count,
|
|
+ u64 *new_chunk_gpu_va)
|
|
+{
|
|
+ u64 offset = heap_gpu_va - panthor_kernel_bo_gpuva(pool->gpu_contexts);
|
|
+ u32 heap_id = (u32)offset / panthor_heap_ctx_stride(pool->ptdev);
|
|
+ struct panthor_heap_chunk *chunk;
|
|
+ struct panthor_heap *heap;
|
|
+ int ret;
|
|
+
|
|
+ if (offset > U32_MAX || heap_id >= MAX_HEAPS_PER_POOL)
|
|
+ return -EINVAL;
|
|
+
|
|
+ down_read(&pool->lock);
|
|
+ heap = xa_load(&pool->xa, heap_id);
|
|
+ if (!heap) {
|
|
+ ret = -EINVAL;
|
|
+ goto out_unlock;
|
|
+ }
|
|
+
|
|
+ /* If we reached the target in-flight render passes, or if we
|
|
+ * reached the maximum number of chunks, let the FW figure another way to
|
|
+ * find some memory (wait for render passes to finish, or call the exception
|
|
+ * handler provided by the userspace driver, if any).
|
|
+ */
|
|
+ if (renderpasses_in_flight > heap->target_in_flight ||
|
|
+ (pending_frag_count > 0 && heap->chunk_count >= heap->max_chunks)) {
|
|
+ ret = -EBUSY;
|
|
+ goto out_unlock;
|
|
+ } else if (heap->chunk_count >= heap->max_chunks) {
|
|
+ ret = -ENOMEM;
|
|
+ goto out_unlock;
|
|
+ }
|
|
+
|
|
+ /* FIXME: panthor_alloc_heap_chunk() triggers a kernel BO creation,
|
|
+ * which goes through the blocking allocation path. Ultimately, we
|
|
+ * want a non-blocking allocation, so we can immediately report to the
|
|
+ * FW when the system is running out of memory. In that case, the FW
|
|
+ * can call a user-provided exception handler, which might try to free
|
|
+ * some tiler memory by issuing an intermediate fragment job. If the
|
|
+ * exception handler can't do anything, it will flag the queue as
|
|
+ * faulty so the job that triggered this tiler chunk allocation and all
|
|
+ * further jobs in this queue fail immediately instead of having to
|
|
+ * wait for the job timeout.
|
|
+ */
|
|
+ ret = panthor_alloc_heap_chunk(pool->ptdev, pool->vm, heap, false);
|
|
+ if (ret)
|
|
+ goto out_unlock;
|
|
+
|
|
+ chunk = list_first_entry(&heap->chunks,
|
|
+ struct panthor_heap_chunk,
|
|
+ node);
|
|
+ *new_chunk_gpu_va = (panthor_kernel_bo_gpuva(chunk->bo) & GENMASK_ULL(63, 12)) |
|
|
+ (heap->chunk_size >> 12);
|
|
+ ret = 0;
|
|
+
|
|
+out_unlock:
|
|
+ up_read(&pool->lock);
|
|
+ return ret;
|
|
+}
|
|
+
|
|
+static void panthor_heap_pool_release(struct kref *refcount)
|
|
+{
|
|
+ struct panthor_heap_pool *pool =
|
|
+ container_of(refcount, struct panthor_heap_pool, refcount);
|
|
+
|
|
+ xa_destroy(&pool->xa);
|
|
+ kfree(pool);
|
|
+}
|
|
+
|
|
+/**
|
|
+ * panthor_heap_pool_put() - Release a heap pool reference
|
|
+ * @pool: Pool to release the reference on. Can be NULL.
|
|
+ */
|
|
+void panthor_heap_pool_put(struct panthor_heap_pool *pool)
|
|
+{
|
|
+ if (pool)
|
|
+ kref_put(&pool->refcount, panthor_heap_pool_release);
|
|
+}
|
|
+
|
|
+/**
|
|
+ * panthor_heap_pool_get() - Get a heap pool reference
|
|
+ * @pool: Pool to get the reference on. Can be NULL.
|
|
+ *
|
|
+ * Return: @pool.
|
|
+ */
|
|
+struct panthor_heap_pool *
|
|
+panthor_heap_pool_get(struct panthor_heap_pool *pool)
|
|
+{
|
|
+ if (pool)
|
|
+ kref_get(&pool->refcount);
|
|
+
|
|
+ return pool;
|
|
+}
|
|
+
|
|
+/**
|
|
+ * panthor_heap_pool_create() - Create a heap pool
|
|
+ * @ptdev: Device.
|
|
+ * @vm: The VM this heap pool will be attached to.
|
|
+ *
|
|
+ * Heap pools might contain up to 128 heap contexts, and are per-VM.
|
|
+ *
|
|
+ * Return: A valid pointer on success, a negative error code otherwise.
|
|
+ */
|
|
+struct panthor_heap_pool *
|
|
+panthor_heap_pool_create(struct panthor_device *ptdev, struct panthor_vm *vm)
|
|
+{
|
|
+ size_t bosize = ALIGN(MAX_HEAPS_PER_POOL *
|
|
+ panthor_heap_ctx_stride(ptdev),
|
|
+ 4096);
|
|
+ struct panthor_heap_pool *pool;
|
|
+ int ret = 0;
|
|
+
|
|
+ pool = kzalloc(sizeof(*pool), GFP_KERNEL);
|
|
+ if (!pool)
|
|
+ return ERR_PTR(-ENOMEM);
|
|
+
|
|
+ /* We want a weak ref here: the heap pool belongs to the VM, so we're
|
|
+ * sure that, as long as the heap pool exists, the VM exists too.
|
|
+ */
|
|
+ pool->vm = vm;
|
|
+ pool->ptdev = ptdev;
|
|
+ init_rwsem(&pool->lock);
|
|
+ xa_init_flags(&pool->xa, XA_FLAGS_ALLOC1);
|
|
+ kref_init(&pool->refcount);
|
|
+
|
|
+ pool->gpu_contexts = panthor_kernel_bo_create(ptdev, vm, bosize,
|
|
+ DRM_PANTHOR_BO_NO_MMAP,
|
|
+ DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC,
|
|
+ PANTHOR_VM_KERNEL_AUTO_VA);
|
|
+ if (IS_ERR(pool->gpu_contexts)) {
|
|
+ ret = PTR_ERR(pool->gpu_contexts);
|
|
+ goto err_destroy_pool;
|
|
+ }
|
|
+
|
|
+ ret = panthor_kernel_bo_vmap(pool->gpu_contexts);
|
|
+ if (ret)
|
|
+ goto err_destroy_pool;
|
|
+
|
|
+ return pool;
|
|
+
|
|
+err_destroy_pool:
|
|
+ panthor_heap_pool_destroy(pool);
|
|
+ return ERR_PTR(ret);
|
|
+}
|
|
+
|
|
+/**
|
|
+ * panthor_heap_pool_destroy() - Destroy a heap pool.
|
|
+ * @pool: Pool to destroy.
|
|
+ *
|
|
+ * This function destroys all heap contexts and their resources. Thus
|
|
+ * preventing any use of the heap context or the chunk attached to them
|
|
+ * after that point.
|
|
+ *
|
|
+ * If the GPU still has access to some heap contexts, a fault should be
|
|
+ * triggered, which should flag the command stream groups using these
|
|
+ * context as faulty.
|
|
+ *
|
|
+ * The heap pool object is only released when all references to this pool
|
|
+ * are released.
|
|
+ */
|
|
+void panthor_heap_pool_destroy(struct panthor_heap_pool *pool)
|
|
+{
|
|
+ struct panthor_heap *heap;
|
|
+ unsigned long i;
|
|
+
|
|
+ if (!pool)
|
|
+ return;
|
|
+
|
|
+ down_write(&pool->lock);
|
|
+ xa_for_each(&pool->xa, i, heap)
|
|
+ drm_WARN_ON(&pool->ptdev->base, panthor_heap_destroy_locked(pool, i));
|
|
+
|
|
+ if (!IS_ERR_OR_NULL(pool->gpu_contexts))
|
|
+ panthor_kernel_bo_destroy(pool->vm, pool->gpu_contexts);
|
|
+
|
|
+ /* Reflects the fact the pool has been destroyed. */
|
|
+ pool->vm = NULL;
|
|
+ up_write(&pool->lock);
|
|
+
|
|
+ panthor_heap_pool_put(pool);
|
|
+}
|
|
--- /dev/null
|
|
+++ b/drivers/gpu/drm/panthor/panthor_heap.h
|
|
@@ -0,0 +1,39 @@
|
|
+/* SPDX-License-Identifier: GPL-2.0 or MIT */
|
|
+/* Copyright 2023 Collabora ltd. */
|
|
+
|
|
+#ifndef __PANTHOR_HEAP_H__
|
|
+#define __PANTHOR_HEAP_H__
|
|
+
|
|
+#include <linux/types.h>
|
|
+
|
|
+struct panthor_device;
|
|
+struct panthor_heap_pool;
|
|
+struct panthor_vm;
|
|
+
|
|
+int panthor_heap_create(struct panthor_heap_pool *pool,
|
|
+ u32 initial_chunk_count,
|
|
+ u32 chunk_size,
|
|
+ u32 max_chunks,
|
|
+ u32 target_in_flight,
|
|
+ u64 *heap_ctx_gpu_va,
|
|
+ u64 *first_chunk_gpu_va);
|
|
+int panthor_heap_destroy(struct panthor_heap_pool *pool, u32 handle);
|
|
+
|
|
+struct panthor_heap_pool *
|
|
+panthor_heap_pool_create(struct panthor_device *ptdev, struct panthor_vm *vm);
|
|
+void panthor_heap_pool_destroy(struct panthor_heap_pool *pool);
|
|
+
|
|
+struct panthor_heap_pool *
|
|
+panthor_heap_pool_get(struct panthor_heap_pool *pool);
|
|
+void panthor_heap_pool_put(struct panthor_heap_pool *pool);
|
|
+
|
|
+int panthor_heap_grow(struct panthor_heap_pool *pool,
|
|
+ u64 heap_gpu_va,
|
|
+ u32 renderpasses_in_flight,
|
|
+ u32 pending_frag_count,
|
|
+ u64 *new_chunk_gpu_va);
|
|
+int panthor_heap_return_chunk(struct panthor_heap_pool *pool,
|
|
+ u64 heap_gpu_va,
|
|
+ u64 chunk_gpu_va);
|
|
+
|
|
+#endif
|